0%
Los Angeles (November 21, 2024) – Blind Squirrel Games, the premier full-service video game development studio renowned for its work on iconic multiplayer and shooter titles like BioShock: The Collection, Mass Effect Legendary Edition, and New World: Aeternum, today announced Cosmorons — a new, original IP, now in development. A quirky pick-up-and-play arcade-style survival shooter, Cosmorons blasts players into an intergalactic adventure as sentient robots—Drudges—conquering the cosmos with outlandish weapons and hijinks through dynamic single, multiplayer co-op gameplay. With a target completion date in 2025, Cosmorons is being developed to support PC on Steam and console, including Xbox Series X, Xbox One, Sony PlayStation 5, and Nintendo Switch.
Check out the trailer: HERE
View the EPK HERE
“Beyond our co-development work, Blind Squirrel Games has been exploring how we can create compelling IP that best reflects our expertise and playful spirit,” said Blind Squirrel Games Founder and CEO Brad Hendricks. “Cosmorons began as a passion project for our team, which over time has become an addictive game, paying homage to the arcade shooters we all know and love. We are currently pursuing the right publishing partner to help us bring this to market—in the meantime, we look forward to providing players an opportunity to experience a fun preview of Cosmorons soon.”
With a nod to retro sci-fi and arcade shooters, Cosmorons pays homage to the genres with a unique mix of gravity-defying gameplay, slapstick-tinged parody, and a classic low-poly-inspired aesthetic. As Drudges, players combat the cosmos one planet at a time, facing dangerous enemies, alien weaponry, and unceremonious death. Rushing to claim galaxies and ascend the ranks in pursuit of the ‘Ultimate Glory’— a feat never before achieved by a Drudge—they soon realize the universe is a lot bigger than they thought… and it fights back!
Players are immersed in planet-specific gameplay as they slingshot around asteroids, grapple through gravitational fields, and engage in aerial and ground combat. The adventure spans across mini-challenges like time trial races and flying saucer battles, enhanced by elemental complexities like lava, stink nebula, lightning storms, and more.
The development of Cosmorons is being led by Blind Squirrel Games’ New Zealand studio, supported by NZ On Air through the New Zealand Game Development Sector Rebate.
For more information on Cosmorons, please visit: www.cosmorons.com, the Xbox Store page, and the Steam Store page.
###
About Blind Squirrel Games Blind Squirrel Games is a full service video game studio with passionate, talented and experienced game developers dedicated to creating unparalleled gaming experiences across all media. Established nearly 15 years ago with offices in Irvine, CA, Austin, TX, and Auckland, New Zealand, the studio has worked on some of the most significant and beloved AAA titles in the industry, as well as developing its own original IP. Blind Squirrel Games combines small studio values with big studio ambitions, cultivating a diverse, collaborative, and creative environment that promotes employee well-being. For more information, please visit: www.blindsquirrelentertainment.com.
Press Contact: Nikki Flynn, Motiv PR: nflynn@motivpr.com
LATEST NEWS
Events
09.23.25
BSG at NZGDC: Sharing Lessons, Sponsorship, Cosmorons
Blind Squirrel Games Admin
BSG at NZGDC 2025: Three Speakers, Sponsorship, and Cosmorons at Kiwi Games Zone!
Blog
09.15.25
Narrative Design Series Part 1: Intro to Narrative Design
Mimi Black, BSG Design Department
Stories are the backbone of great games. In Part 1 of our Narrative Design series, Blind Squirrel’s design team breaks down the fundamentals of building worlds that players want to live in.
Blog
08.12.25
15-Year Retrospective - Part 2: Leveling Up
Blind Squirrel Games Admin
Between 2013 and 2016, Blind Squirrel Games evolved from a strike team studio into a full-fledged production powerhouse. This period saw the studio’s first big breakout with Bioshock: The Collection, the development of new business infrastructure, and its expansion to new industry partners. Hear from CEO Brad Hendricks, COO Matthew Fawcett, and Director of Project Management Office Drew Bradford on BSG’s expansion.
Blog
06.06.25
15-Year Retrospective - Part 1: The Spark
Blind Squirrel Games Admin
15-Year Retrospective - Part 1: The Spark In 2010, Brad Hendricks lost his job and bought a house in the same week. Most people might have panicked. Brad? He started a game studio.
Newsletter
03.07.25
Blind Squirrel Newsletter: Q1 2025
Blind Squirrel Games Admin
Catch Us at GDC 2025 – New Studios, New Games, and More!
News
02.05.25
Colombian Studio Acquired by BSG
Blind Squirrel Games Admin
BSG has acquired Distributed Development, a Colombian game studio, to enhance its global presence and drive cost-efficient AAA game development.
News
12.05.24
Cosmorons Featured in Xbox Winter Game Fest 2024
Blind Squirrel Games Admin
Cosmorons Featured in Xbox Winter Game Fest 2024
News
10.11.24
CEO Brad Hendricks Interviewed on Game Dev Advice Podcast
Blind Squirrel Games Admin
Brad dives into topics like starting your own studio, self-publishing, and more on the Game Dev Advice podcast!
News
06.13.24
Delta Force: Hawk Ops - Blind Squirrel Games Announces Involvement
Blind Squirrel Games Admin
Blind Squirrel Partners with TiMi and Team Jade on New Delta Force: Hawk Ops Game
News
06.12.24
New World: Aeternum Consoles Release - Blind Squirrel Games Working Alongside Amazon Games
Blind Squirrel Games Admin
Blind Squirrel Games Working Alongside Amazon Games on New World: Aeternum Console Release
News
06.11.24
State of Decay 3 - Blind Squirrel Games Named Co-Development Partner
Blind Squirrel Games Admin
Blind Squirrel Games Named Co-Development Partner in State of Decay 3
News
05.07.24
New World: Winter Rune Forge Trial Deep Dive
Blind Squirrel Games Admin
Join Environment Artist Carlos Lopez for a glimpse into how the Art Team brought our latest Seasonal Trial to life.
News
03.30.24
BSG Interview with Game File
Blind Squirrel Games Admin
CEO Brad Hendricks shares insights on publishing trends, forward-thinking development, and next-gen backwards compatibility.
Events
02.06.24
Blind Squirrel Games Sponsors DICE Summit 2024: Game Changers
Blind Squirrel Games Admin
Blind Squirrel Games is a proud sponsor of DICE Summit 2024: Game Changers
News
01.12.24
BSG Interview with CanvasRebel
Blind Squirrel Games Admin
Meet Brad Hendricks, the biggest trends emerging in your industry, leading creative teams, and more
News
01.10.24
2024 gaming industry predictions featuring BSG CEO Brad Hendricks
Blind Squirrel Games Admin
More AI, fewer risky bets, and finding footing in a changing industry: Industry professionals share their opinions of what may shape the games sector this year
News
09.08.23
Blind Squirrel Games Rebrands to Mark its Growth in Gaming
Blind Squirrel Games Admin
Blind Squirrel Games Rebrands to Mark its Growth in Gaming
News
08.27.23
Blind Squirrel Games gives Keynote at NZGDC
Blind Squirrel Games Admin
BSG Gives NZGDC Keynote: Building a Better Workplace for Better Games
News
03.08.23
Brad Hendricks Gives Interview at DICE 2023
Blind Squirrel Games Admin
Las Vegas Review Journal Interviews Brad Hendricks on LAN Parties Podcast
We use cookies to improve your experience. By using this website you agree to our Cookie Policy.