0%
Co-Development
SERVICES
OVERVIEW
Blind Squirrel Games was responsible for assisting in character skinning and clothing simulation polish using Unreal 5 for client Obsidian Entertainment
Art
Premium MTX character skinning and cloth simulation
Enemy/NPC character skinning and cloth simulation across multiple species
QA testing the game to find and fix assets for skinning, materials, polygons, or other miscellaneous issues
EXPLORE
We have lots more projects to explore
SEE ALL PROJECTScontact
Interested in working together?
We use cookies to improve your experience. By using this website you agree to our Cookie Policy.