About Us

ABOUT US

We are Blind Squirrel Games

We are a team of passionate and talented game developers dedicated to creating AAA gaming experiences across all media. Our high-quality HD remasters have reshaped and reimagined some of the most storied titles in the industry, and we’re working to build original creations that will vie to become the memorable titles of the future.

Studio Leadership

Brad Hendricks – Founder & CEO

Gaming industry veteran with over 25 years of experience. Brad is the founder and CEO of Blind Squirrel Entertainment, a Star Wars fan, and proud supporter of Arsenal Football Club.

Matthew Fawcett – COO

As a COO, Matthew has overseen programming work on multiple AAA titles for Blind Squirrel including Bioshock Infinite and Disney Infinity 3.0. Prior to coming to Blind Squirrel, Matthew was lead programmer at inXile Entertainment working on Hunted: The Demon’s Forge and Heist.

Steve Sardegna – CFO

A senior executive who has provided strategic, operational, and financial management for gaming, media, and software companies for over 25 years. Steve’s video game experience includes serving as co-founder and CFO of Foundation 9 Entertainment, as well as CFO of Virgin Interactive Entertainment. He is also a certified public accountant.

Andreea Enache-Thune – Head of Global Business Development and Strategy

Gaming and Digital Media Executive with experience in building and providing strategic growth for some of the top brands in our industry including Marvel Entertainment, Sony Pictures Digital, Sony Online Entertainment, Namco and Konami. She is also the founder of Digital Monk, LLC.

Haydon Dalton – Creative Director

A game developer with 30 years of industry experience, Haydn has a passion for working across multiple disciplines for cohesive, high-quality work that maintains the vision of the brand. Haydn previously was the lead designer on Darksiders, Darksiders II and X2: Wolverines Revenge among many other AAA titles.

Glen Darroch – Studio Technical Director

Glen Darroch leads the Blind Squirrel engineering team as the Studio Technical Director, applying his 20 years of experience in the games industry to achieve success across multiple AAA titles for Blind Squirrel’s partners.

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